Originally published in the November 1988 Embedded Systems Programming magazine. Correction is the final step of any debugging exercise. Sometimes bug eradication is straightforward; sometimes a bug ...
The idea of unit testing has been around for many years. Test early, test often is a mantra that concerns unit testing as well. By using stubs, developers can test code under realistic and controlled ...
Modern multithreaded, asynchronous code can be hard to debug. The complexity that comes with message passing and thread management results in bugs that can seem non-determinant, with little or no way ...
Back in the day, we'd write some code, compile, execute, see what happened and repeat. That was testing. (Sometimes that's still what testing looks like, for better or worse.) Today, we can do a lot ...
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