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TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
Now more than ever, the best graphics cards aren’t defined by their raw performance alone — they’re defined by their features. Nvidia has set the stage with DLSS, which now encompasses upscaling, ...
Nvidia's Blackwell architecture touts support for a raft of AI-powered "neural rendering" features. Among the more interesting of these is neural texture compression, or NTC. As developers pursue more ...
You can't download more RAM, but perhaps you can download a way to use less of it. Nvidia's neural texture compression technology, originally shown off at CES 2025 ...
TL;DR: NVIDIA's GeForce RTX 50 Series marks a shift towards AI-enhanced rendering in gaming, with technologies like DLSS and Frame Generation. AMD and Microsoft are also adopting AI-based models.
Nvidia's RTX Neural Texture Compression (NTC) has taken a big leap forward thanks to Microsoft’s DirectX Cooperative Vector support in the latest DirectX Raytracing 1.2 update. Early tests show a ...
If you’re annoyed by just getting 8GB of video memory (VRAM) on your Nvidia RTX 5060 Ti, RTX 5060 or RTX 5050 GPU, there may be a fix coming. And just like a lot of Team Green’s work, it’s all about ...
Yes, I know: more AI. Love it or hate it, that's the way things are going. For us gamers, it started with upscaling, then frame gen, then Multi Frame Gen, and soon, it seems, fully AI-generated frames ...
AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the ...
AMD has just revealed that it's working on a system that uses AI to reduce the size of game downloads in the future. The technology is called Neural Texture Block Compression, and AMD says it plans to ...