Unity CTO Joachim Ante said Improbable's warning that SpatialOS could not longer be used with Unity was 'incorrect.' When you purchase through links on our site, we may earn an affiliate commission.
A change in Unity Technologies' terms of service has left Unity games created using Improbable's SpatialOS platform under threat. According to a statement released by ...
Unity Engine games developed with SpatialOS' cloud-based multiplayer Game Development Kit (GDK) are now in violation of Unity's terms of service, according to ...
January 11, 2019 Unity has responded to Improbable's claims about their relationship, and while SpatialOS has been cut off the engine maker says developers shouldn't be concerned. Today, SpatialOS ...
Unity reportedly changed its terms of service to specifically disallow services like SpatialOS from functioning with its game engine, Improbable said in a blog post ...
The fact that SpatialOS is in violation is Unity's newly updated chapter 2: 4 " 2.4 Streaming and Cloud Gaming Restrictions. " This section excludes "Installing or running the Unity runtime on the ...
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Days after a nasty public split with cloud gaming developer Improbable, Unity has reinstated the company's license and updated its own terms of service to offer what ...
SpatialOS isn't officially supported, meaning Unity can't vouch for its quality or compatibility, but developers can continue to use the platform for live and still-in-development games.
Improbable, the company behind the ambitious SpatialOS cloud-based game development platform, revealed some unfortunate developments for future and current devs using ...
Improbable published another blog in response to Unity's response, clarifying the steps that led to the disagreement between the two entities. Originally, Improbably ...
Improbable helps game developers build believable online worlds with its bespoke technology, SpatialOS. Now, that task is much easier and accessible for those building games on the technology with the ...
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