343 Industries is now Halo Studios, as the Xbox studio changes up how it makes Halo games. 343 Industries is now Halo Studios, as the Xbox studio changes up how it makes Halo games. is a senior editor ...
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The best Unreal Engine 5 tutorials
Epic Games' increasingly popular real-time 3D creation software can be overwhelming at first, but Unreal Engine 5 tutorials will help you get up to speed. The availability of learning resources is one ...
Halo's 343 Changes To Halo Studios & Will Use Unreal Engine Halo developer 343 Industries is rebranding to Halo Studios and will be using Unreal Engine for their upcoming games. “We believe that the ...
J. Brodie Shirey is a Contributor from the United States who currently lives in York, Pennsylvania. He's just a simple man trying to make his way in the universe, but aren’t we all? Brodie is a big ...
The saga of Halo Infinite continues, as after some high profile departures and leadership restructuring, a new rumor is circulating that could be the biggest change of all. According to journalist ...
Can Halo 1 receive a remake in Unreal Engine 5 in the future? Recently, the Halo Studio head, Pierre Hintze, announced that all future projects will use Unreal Engine 5. Since Unreal Engine is quite ...
Halo developer 343 Industries has rebranded as Halo Studios and announced that they have multiple Unreal Engine-based games in development. The first Unreal project that they’ve discussed is the ...
343 Industries has been renamed to Halo Studios and multiple Halo games are currently in development using Unreal Engine 5, announced Studio Head Pierre Hintze. Previous Halo games used the studio's ...
Microsoft has been curiously silent about the future of Halo for a long while now, even as it has detailed its other exclusive titles and brought back classic series like Gears of War. But now we know ...
343 Industries made Halo Infinite on its Slipspace Engine. A recently published report now gives us a bit of insight on why the studio decided to work with Slipspace instead of using Epic’s Unreal ...
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