I have moved all the original BASIC source code into a folder for each project in the original book (first volume). Note that Lyle Kopnicky has generously normalized all the code (thanks Lyle!) to run ...
VTF, VMT & Normals Map Tutorial - cringy but also very good at giving you an idea of how to create bump maps or impressive embossing textures in CSGO GitHub: items_game.txt weapon ID -> skin name ...
Get article recommendations from ACS based on references in your Mendeley library. Pair your accounts.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results