I have moved all the original BASIC source code into a folder for each project in the original book (first volume). Note that Lyle Kopnicky has generously normalized all the code (thanks Lyle!) to run ...
VTF, VMT & Normals Map Tutorial - cringy but also very good at giving you an idea of how to create bump maps or impressive embossing textures in CSGO GitHub: items_game.txt weapon ID -> skin name ...
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