# pygame.Rect() used to create a rectangular area object with the tuple (x, y, width, height). # It makes the code cleaner as the Rect object can be passed to pygame.draw.rect(). # rect1 is the ...
# padx means horizontal space (left and right spacing) around a widget. # When we write two numbers in padx = (25, 5) - # 25 pixels space on the left side # 5 pixels space on the right side # Task: ...
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