Abstract: There are two mainstream approaches for object detection: top-down and bottom-up. The state-of-the-art approaches are mainly top-down methods. In this paper, we demonstrate that bottom-up ...
Unity Atoms is derived from and a continuation of Ryan Hipple's talk from Unite 2017. The original source code can be found here. This talk by Richard Fine is a forerunner to Ryan Hipple's talk during ...
San Andreas Unity is an open source reimplementation of GTA San Andreas game engine in Unity. This won't be a complete reimplementation, but the focus is on gameplay features, mutliplayer, and ...
Abstract: Object tracking has been one of the most important and active research areas in the field of computer vision. A large number of tracking algorithms have been proposed in recent years with ...
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